Age Of War
Strategy defense game in which you have to defend your base and destroy the enemy through 5 different ages. Each age features different weapons, facilities, and environments.
ageofwargame.io Games / Strategy & Simulation
- Monthly visits
- 284.8K
- Down32.6%MoMOct 2026
- Public revenue
- Undisclosed
- No public revenue evidence yet
- Entry price
- Free
- No monthly subscription pricing
- Creators
- Unlinked
- No verified creators
- Launched
- 3y ago
- 2023-02-06 · Est.
Traffic
Marketing moves
Launches, search & content, referrals, promotionsNew product launchLaunch
Feb 6, 2023 · 3y agoWebsite
Traffic sources
Traffic breakdown
Channels
- Organic Search74%
- Direct17%
- Referrals5%
- Social4%
Countries
- United States20%
- France8%
- Germany6%
- Vietnam5%
- Czechia5%
Search
Domain authority —Domain registered 2023-02-06
| Keyword | Monthly volume |
|---|---|
| age of war | 163.4K |
| age of war 2 | 34.2K |
| age of war 3 | 12.4K |
| age of war game | 3,090 |
| age of war 4 | 2,850 |
Traffic data: Vaneform
Pricing
Website does not list public plan prices.
Trial: None · Observed 2026-11-08 · Source page
Pages & changes
Key pages
Weekly snapshots- Homeageofwargame.io/
- Featuresageofwargame.io/stick-war Snapshot 2026-11-08
Changes
No pricing, plan, or positioning changes detected since tracking started.
Design
Minimal Monochrome (Dark canvas, balanced density) featuring full-bleed canvas / video / 3d layout and interactive hero demo / tool visuals.
First-screen preview · click to zoom
First-screen pitch & conversion flow
“Age of War 2”
Full-Bleed Canvas / Video / 3D hero structure paired with direct input / instant try CTA and no explicit trust bar.
Conversion path: Full-Bleed Canvas / Video / 3D + Interactive Hero Demo / Tool → Direct Input / Instant Try
- Category Positioning Anchor
- Interactive Hero Tool
Palette · click to copy
- Typography
- 4.0
- Color & Contrast
- 4.0
- Layout & Spacing
- 4.0
- Craft & Polish
- 3.0
- Distinctiveness
- 3.0
Structure
- Fonts
- roboto condensed
- Hero layout
- Full-Bleed Canvas / Video / 3D
- Primary visual
- Interactive Hero Demo / Tool
- Conversion CTA
- Direct Input / Instant Try
- Social proof
- No Explicit Trust Bar
- Navigation
- Full-Width Top Bar
- Theme & density
- Dark · Balanced
- Corners & depth
- Medium Radius · With shadow
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: Minimal Monochrome
Monochrome palette with a single accent color, hairline dividers, and generous whitespace.
## Design Tokens
```css
:root {
--background: #013d4c;
--surface: #000000;
--foreground: #ffffff;
--muted-foreground: #8aa0a6;
--accent: #0000ee;
--radius: 8px;
--font-heading: "roboto condensed", ui-sans-serif, system-ui, sans-serif;
--font-body: "roboto condensed", ui-sans-serif, system-ui, sans-serif;
}
```
Color area ratio: Background #013D4C (~63%) · Surface #000000 (~24%) · Text #FFFFFF (~6%) · Muted Text #8AA0A6 (~4%) · Accent #0000EE (~3%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.
## Layout & Conversion Structure
- Hero layout: Full-Bleed Canvas / Video / 3D
- Navigation: Full-Width Top Bar
- Theme & density: Dark · Balanced
- Border radius & elevation: Medium Radius; use elevation shadows to separate layers
- Primary visual medium: Interactive Hero Demo / Tool
- Conversion CTA: Direct Input / Instant Try
- Headline hook: Category Positioning Anchor
- Hero components: Interactive Hero Tool
- Spatial layout notes: Full-Bleed Canvas / Video / 3D hero structure paired with direct input / instant try CTA and no explicit trust bar.
- Visual summary: Minimal Monochrome (Dark canvas, balanced density) featuring full-bleed canvas / video / 3d layout and interactive hero demo / tool visuals.
## Avoid
- Multi-stop neon gradients
- Heavy drop shadows
- More than one competing accent color
Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.
Questions & evidence
- How much website traffic does Age Of War get?
- Vaneform estimates 284.8K website visits in 2026-10. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
- What is Age Of War and what platforms does it support?
- Age Of War is catalogued under Strategy & Simulation: Age of War is a strategy defense game in which you have to defend your base and destroy the enemy through 5 different ages. Each age features different weapons, facilities, and environments.. Supported platforms: Web.
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