Products

Autosprite

AI-nativeMCPSkill

Sprite to spritesheet in seconds

autosprite.io DiscordSoftware Development / Game Development

AI Benchmark
Desktop
Mobile
Monthly visits
172.3K
Up22.2%MoMOct 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
$12/mo
Higher than 52% of peersNiche median $10/mo
Creators
Mel Wu
No social account linked
Launched
4mo ago
2026-07-07 · Est.

Traffic

Last 12 months
Monthly visitsData through Oct 2026
Events5 marketing moves

Marketing moves

Launches, search & content, referrals, promotions
  • AutoSprite introduces padding feature for spritesheetsProduct Activity

    AutoSprite shipped a new padding feature designed to prevent attacks and animations from getting cut off at the edges of spritesheets.

    Nov 5 · 9d agoX Post

    At the time: 172.3K visits/mo
  • Autosprite launched on Fazier (25 upvotes · 7 comments)Launch

    AutoSprite — One image in, game ready sprite sheets out.

    Jul 22 · 4mo agoSource

  • Autosprite launched on UneedLaunch

    Autosprite

    Jul 8 · 4mo agoSource

  • Launched on Uneed (#18)Launch

    Autosprite — Sprite to Sprite Sheet in Second

    Jul 8 · 4mo agoLaunch page

  • Autosprite launched on Show HN (5 pts · 1 comments)Launch

    I built an AI spritesheet generator for game developers

    Jul 7 · 4mo agoSource

Third-party reviews & case dossiers

Acquisition breakdowns, engineer reviews & open-source metrics
Fazier
2026-07-22Source
What engineers like:
Turn a single prompt or character image into game-ready 2D spritesheets. Generate core animations like idle, walk, run, jump, attack, plus custom actions. Create side-scroller, isometric, RPG-style, and multi-direction character animations. Export transparent PNG spritesheets, atlas JSON files, GIF previews, and full ZIP packages. Download formats built for Unity, Godot, GameMaker, Phaser, RPG Maker, and Stream Avatars. Customize output with frame count, resolution, compression, sharpening, and background removal controls. Preview, re-render, and fine-tune spritesheets with built-in frame editing tools. Generate assets, characters, attacks, motion-library animations, and reusable movesets. Batch-generate animations across multiple characters with Advanced Mode. Create 3D character models and render them into isometric spritesheets. Generate game cutscene videos from prompts, images, keyframes, or reference videos. Connect AutoSprite to workflows through API and MCP access
Best suited for:
Indie developers making character art for game jams, prototypes, and early vertical slices. Solo creators who need a full playable character without hiring an animator. RPG developers building large casts of party members, NPCs, vendors, enemies, and quest characters. Platformer teams testing movement, combat, and traversal ideas before final art is ready. Top-down and isometric game makers filling out directional movement for overworld or tactics gameplay. RPG Maker creators replacing default assets with original characters that fit their world. Streamers creating custom animated avatars for interactive stream overlays. Game studios exploring multiple character concepts before committing to production art. Developers preparing placeholder-to-polished assets for Unity, Godot, GameMaker, Phaser, or RPG Maker. AI-assisted coding workflows where a developer wants sprites generated directly while building the game. Marketing and community teams making quick animated character previews, GIFs, and showcase clips. Narrative or cinematic game teams creating quick cutscene concepts before commissioning final video.

MCP Server & Agent Ecosystem

GitHub · MCP / Skill

Agent, MCP & Developer Integration

MCP ServerAgent Skill
Browse all MCP Server products →

Traffic sources

Oct 2026

Traffic breakdown

Channels

  • Direct39%
  • Organic Search38%
  • Social12%
  • Referrals8%
  • Other3%

Countries

  • United States28%
  • Brazil12%
  • Vietnam7%
  • Thailand5%
  • United Kingdom5%

Search

Domain authority —Domain registered 2025-09-10

KeywordMonthly volume
autosprite5,260
ai sprite sheet generator1,890
auto sprite1,070
sprite animation ai540
image to sprite animation140

Traffic data: Vaneform

Pricing

Free Plan
Free
15 monthly credits (up to 3 spritesheets) · 2 spritesheet unlocks per month of standard resolution · 3 bonus daily credit upon login
Starter Plan
$12/mo
500 monthly credits (up to 100 spritesheets) · Unlimited spritesheet unlocks of high resolution · 5 free redos per month
Pro Plan
Unknown
1500 monthly credits (up to 300 spritesheets) · 2x credit rollover · 25 free redos per month
Enterprise Plan
$129/mo
Customizable credit balance · Team-wide shared movesets and bulk workflows · Highest API throughput
One time credit pack
$5/once
100 credits · 5 spritesheets exports

Trial: None · Free tier included · 3 paid tiers ($5–$129) · Observed 2026-11-03 · Pricing page

Entry price $12/mo, Higher than 52% of peers; “Game Development” median is $10/mo.View pricing benchmark

Pages & changes

Tracked since 2026-07-31

Key pages

Weekly snapshots

Official blog & changelog

Recent articles & product updates

Changes

No pricing, plan, or positioning changes detected since tracking started.

Design

First-screen visual analysis & :root CSS

Retro & Nostalgic (Dark canvas, balanced density) featuring centered headline + input layout and illustration / character art visuals.

First-screen preview · click to zoom

First-screen pitch & conversion flow

“Sprite to spritesheet in seconds”

Centered Headline + Input hero structure paired with direct input / instant try CTA and live generated output showcase.

Conversion path: Centered Headline + Input + Illustration / Character Art → Direct Input / Instant Try · Trust bar: Live Generated Output Showcase

Palette · click to copy

5-D design score7.4 / 10
Typography
8.0
Color & Contrast
8.0
Layout & Spacing
7.0
Craft & Polish
7.0
Distinctiveness
7.0

Structure

Fonts
Playfair Display / Inter
Primary visual
Illustration / Character Art
Social proof
Live Generated Output Showcase
Navigation
Full-Width Top Bar
Theme & density
Dark · Balanced
Corners & depth
Large Radius · With shadow
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: Retro & Nostalgic

Pixel typography, classic OS window chrome, or warm vintage print palettes.

## Design Tokens

```css
:root {
  --background: #252c34;
  --surface: #383f49;
  --foreground: #e5e4e2;
  --muted-foreground: #a8afb7;
  --accent: #dca45d;
  --radius: 16px;
  --font-heading: "Playfair Display", ui-sans-serif, system-ui, sans-serif;
  --font-body: "Inter", ui-sans-serif, system-ui, sans-serif;
}
```

Color area ratio: Background #252C34 (~51%) · Surface #383F49 (~12%) · Text #E5E4E2 (~4%) · Muted Text #A8AFB7 (~3%) · Accent #DCA45D (~30%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.

## Layout & Conversion Structure

- Hero layout: Centered Headline + Input
- Navigation: Full-Width Top Bar
- Theme & density: Dark · Balanced
- Border radius & elevation: Large Radius; use elevation shadows to separate layers
- Primary visual medium: Illustration / Character Art
- Conversion CTA: Direct Input / Instant Try · Trust bar uses Live Generated Output Showcase
- Headline hook: Outcome & Speed Promise
- Hero components: Centered Prompt / Input, Interactive Hero Tool, Custom Illustration
- Spatial layout notes: Centered Headline + Input hero structure paired with direct input / instant try CTA and live generated output showcase.
- Visual summary: Retro & Nostalgic (Dark canvas, balanced density) featuring centered headline + input layout and illustration / character art visuals.

## Avoid

- Generic modern corporate gradients
- Inconsistent mixing of modern flat UI and retro chrome

Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.

Questions & evidence

How much does Autosprite cost?
Free Plan: Free; Starter Plan: $12/mo; Pro Plan: Unknown; Enterprise Plan: $129/mo; One time credit pack: $5/once. Observed 2026-11-03. Check the source for current billing terms, usage limits and taxes.Source
How much website traffic does Autosprite get?
Vaneform estimates 172.3K website visits in 2026-10. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is Autosprite and what platforms does it support?
Autosprite is catalogued under Game Development: Sprite to spritesheet in seconds. Supported platforms: MCP Server.

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