Products

Bugnet

Uses AI

Error tracking built for games.

bugnet.io Software Development / Monitoring & Observability

AI Benchmark
Desktop
Mobile
Monthly visits
65.8K
Down6.2%MoMOct 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
$19/mo
Higher than 54% of peersNiche median $15/mo
Creators
MM
No social account linked
Launched
5mo ago
2026-06-18 · Est.

Traffic

Last 12 months
Monthly visitsData through Oct 2026
Events1 marketing move

Marketing moves

Launches, search & content, referrals, promotions
  • Bugnet launched on Product HuntLaunch

    Error tracking for Indie game devs

    Jun 18 · 5mo agoSource

MCP Server & Agent Ecosystem

GitHub · MCP / Skill

Traffic sources

Oct 2026

Traffic breakdown

Channels

  • Organic Search82%
  • Direct8%
  • Referrals7%
  • Other2%

Countries

  • United States19%
  • Italy8%
  • Germany7%
  • Canada7%
  • United Kingdom6%

Search

Domain authority —Domain registered 2026-03-09

KeywordMonthly volume
rematch glitch cant communicate via emote300
ps5 failed to open descriptor file dinner.uproject180
how to get steamapi_init180
unable to start the selected game state. typeerror: webassembly.suspending is not a constructor—
unity game not launching on silicon—

Traffic data: Vaneform

Pricing

Indie
$0 free forever
1 project · Up to 100 bug reports · Up to 100 uploads · 2 team members
Studio
$19/mo
Up to 5 projects · Up to 10,000 bug reports · Up to 10,000 uploads · 20 team members
Studio Plus
$79/mo
Unlimited projects · Unlimited bug reports · Up to 50,000 uploads · Unlimited team members

Trial: None · 2 paid tiers ($19–$79) · Observed 2026-11-03 · Source page

Entry price $19/mo, Higher than 54% of peers; “Monitoring & Observability” median is $15/mo.View pricing benchmark

Pages & changes

Tracked since 2026-06-18

Key pages

Weekly snapshots

Changes

No pricing, plan, or positioning changes detected since tracking started.

Design

First-screen visual analysis & :root CSS

Precision Swiss Grid (Light canvas, balanced density) featuring split copy & visual layout and product ui screenshot / component visuals.

First-screen preview · click to zoom

First-screen pitch & conversion flow

“Error tracking built for games.”

Split Copy & Visual hero structure paired with start free / sign up CTA and live generated output showcase.

Conversion path: Split Copy & Visual + Product UI Screenshot / Component → Start Free / Sign Up · Trust bar: Live Generated Output Showcase

Palette · click to copy

5-D design score8.2 / 10
Typography
9.0
Color & Contrast
8.0
Layout & Spacing
8.0
Craft & Polish
8.0
Distinctiveness
8.0

Structure

Fonts
Inter / Geist Mono
Primary visual
Product UI Screenshot / Component
Conversion CTA
Start Free / Sign Up
Social proof
Live Generated Output Showcase
Navigation
Full-Width Top Bar
Theme & density
Light · Balanced
Corners & depth
Medium Radius · With shadow
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: Precision Swiss Grid (with Enterprise Clean)

Exposed 1px hairline grid rules with intersection crosshairs, modular bento cards, and strict geometric alignment with modern engineering craft.

## Design Tokens

```css
:root {
  --background: #f8f9fc;
  --surface: #ffffff;
  --foreground: #111522;
  --muted-foreground: #626c7c;
  --accent: #3158f5;
  --radius: 8px;
  --font-heading: "Inter", ui-sans-serif, system-ui, sans-serif;
  --font-body: "Inter", ui-sans-serif, system-ui, sans-serif;
  --font-mono: "Geist Mono", ui-monospace, monospace;
}
```

Color area ratio: Background #F8F9FC (~68%) · Surface #FFFFFF (~15%) · Text #111522 (~8%) · Muted Text #626C7C (~6%) · Accent #3158F5 (~3%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.

## Layout & Conversion Structure

- Hero layout: Split Copy & Visual
- Navigation: Full-Width Top Bar
- Theme & density: Light · Balanced
- Border radius & elevation: Medium Radius; use elevation shadows to separate layers
- Primary visual medium: Product UI Screenshot / Component
- Conversion CTA: Start Free / Sign Up · Trust bar uses Live Generated Output Showcase
- Headline hook: Category Positioning Anchor
- Hero components: Large Hero Product Shot, Metrics Strip
- Spatial layout notes: Split Copy & Visual hero structure paired with start free / sign up CTA and live generated output showcase.
- Visual summary: Precision Swiss Grid (Light canvas, balanced density) featuring split copy & visual layout and product ui screenshot / component visuals.

## Avoid

- Soft organic blobs
- Misaligned freeform floating elements
- Heavy drop shadows that obscure grid hairlines

Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.

Questions & evidence

How much does Bugnet cost?
Indie: $0 free forever; Studio: $19/mo; Studio Plus: $79/mo. Observed 2026-11-03. Check the source for current billing terms, usage limits and taxes.Source
How much website traffic does Bugnet get?
Vaneform estimates 65.8K website visits in 2026-10. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is Bugnet and what platforms does it support?
Bugnet is catalogued under Monitoring & Observability: Error tracking built for games.. Supported platforms: CLI / SDK, API.

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