Products

doublespeak games

Small independent game studio focused on open source, browser based experiences.

doublespeakgames.com App StoreEntertainment & Media / Interactive Fiction & AI Stories

AI Benchmark
Desktop
Mobile
Monthly visits
138.6K
Down17.1%MoMOct 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
$0.99/mo
Lowest in categoryNiche median $8.760000000000002/mo
Creators
Michael Townsend
@continuities· 1,055 followers
Launched
11y ago
2015-04-06 · Est.

Traffic

Monthly visitsData through Oct 2026

Marketing moves

Launches, search & content, referrals, promotions
  • Launched on 阮一峰周刊投稿Launch

    网页文字游戏 — [游戏地址](http://adarkroom.doublespeakgames.com) **试玩三分钟,你就会爱上这款游戏** >**刚开始是这样的** >>![image](https://user-images.githubusercontent.com/25652828/61841871-c6973000-aec8-11e9-8989-fefa76282104.png) >**然后无聊的我点啊点,就变成了这样的** >>![image](https://user-images.githubusercontent.com/25652828/61841892-de6eb400-aec8-11e9-890b-4ce807eff…

    Jul 25, 2019 · 7y agoLaunch page

  • Launched on Product HuntLaunch

    Doublespeak is a small independent game studio

    Sep 2, 2016 · 10y agoLaunch page

  • Launched on Product HuntLaunch

    An adictive roleplaying stacking puzzle

    Dec 30, 2015 · 10y agoLaunch page

  • Launched on Product HuntLaunch

    The most immersive text-based game ever.

    May 12, 2015 · 11y agoLaunch page

  • Launched on Product HuntLaunch

    Cross-platform, interactive, storytelling mono/dialogue app.

    Apr 6, 2015 · 11y agoLaunch page

Third-party reviews & case dossiers

Acquisition breakdowns, engineer reviews & open-source metrics
Ruanyf Weekly
2019-07-25Source

Store data

App Store
Penrose
Penrose App Storev1.1.212+
doublespeak gamesEntertainmentPuzzleAdventureGames
Updated 4y ago
Rating
★ 4.5833 ratings
New ratings last mo
—
Price & IAP
$0.99IAP data not synced
First released
2020-09-01119 MB
Rating Distribution (1★–5★)5★ 79% · 1★ 3%
5
79%
4
6%
3
12%
2
0%
1
3%
Store Screenshots (10)
Latest Release Notes (v1.1.2)

Paragraphs should no longer be missing their last line. I hope.

"A strange thrumming then, not in the air or ears. Sensed dully in a way that I'd never felt before..." Penrose is a non-linear narrative by doublespeak games. Scroll forwards and backwards through an ever-changing story. Manipulate the environment, explore every possibility, and unravel the mystery at the heart of everything...

Store assets, rating histograms, install tiers, and screenshots are synced from Apple App Store, Google Play, and Chrome Web Store.

Traffic sources

Oct 2026

Traffic breakdown

Channels

  • Direct47%
  • Organic Search43%
  • Referrals4%
  • Other6%

Countries

  • United States42%
  • China10%
  • Australia8%
  • Canada5%
  • South Korea5%

Search

Domain authority —Domain registered 2013-05-06

KeywordMonthly volume
a dark room25.8K
a dark room game950
gridland440
gridlion play420
小黑屋420

Traffic data: Vaneform

Pricing

Pricing page not identified yet, or no public pricing listed.

Pages & changes

Tracked since 2015-04-06

Key pages

Weekly snapshots
Home
doublespeakgames.com/ Snapshot 2026-11-06

Changes

No pricing, plan, or positioning changes detected since tracking started.

Design

First-screen visual analysis & :root CSS

Minimal Monochrome (Light canvas, airy density) featuring centered headline + cta layout and illustration / character art visuals.

First-screen preview · click to zoom

First-screen pitch & conversion flow

“DOUBLESPEAK GAMES”

Centered Headline + CTA hero structure paired with direct input / instant try CTA and no explicit trust bar.

Conversion path: Centered Headline + CTA + Illustration / Character Art → Direct Input / Instant Try

  • Brand Manifesto & Curiosity

Palette · click to copy

5-D design score6.4 / 10
Typography
7.0
Color & Contrast
6.0
Layout & Spacing
6.0
Craft & Polish
6.0
Distinctiveness
7.0

Structure

Fonts
Open Sans Condensed
Primary visual
Illustration / Character Art
Social proof
No Explicit Trust Bar
Navigation
Full-Width Top Bar
Theme & density
Light · Airy
Corners & depth
Medium Radius · Hairline borders
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: Minimal Monochrome (with Hand-Drawn & Sketch)

Monochrome palette with a single accent color, hairline dividers, and generous whitespace.

## Design Tokens

```css
:root {
  --background: #ffffff;
  --surface: #f3f3f3;
  --foreground: #000000;
  --muted-foreground: #737373;
  --accent: #000000;
  --radius: 8px;
  --font-heading: "Open Sans Condensed", ui-sans-serif, system-ui, sans-serif;
  --font-body: "Open Sans Condensed", ui-sans-serif, system-ui, sans-serif;
}
```

Color area ratio: Background #FFFFFF (~72%) · Surface #F3F3F3 (~12%) · Text #000000 (~8%) · Muted Text #737373 (~3%) · Accent #000000 (~5%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.

## Layout & Conversion Structure

- Hero layout: Centered Headline + CTA
- Navigation: Full-Width Top Bar
- Theme & density: Light · Airy
- Border radius & elevation: Medium Radius; no drop shadows—separate layers with hairline borders and whitespace
- Primary visual medium: Illustration / Character Art
- Conversion CTA: Direct Input / Instant Try
- Headline hook: Brand Manifesto & Curiosity
- Spatial layout notes: Centered Headline + CTA hero structure paired with direct input / instant try CTA and no explicit trust bar.
- Visual summary: Minimal Monochrome (Light canvas, airy density) featuring centered headline + cta layout and illustration / character art visuals.

## Avoid

- Multi-stop neon gradients
- Heavy drop shadows
- More than one competing accent color

Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.

Questions & evidence

How much does doublespeak games cost?
The catalog records a monthly entry price of $0.99. Plan details and current billing terms are not yet available.
How much website traffic does doublespeak games get?
Vaneform estimates 138.6K website visits in 2026-10. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is doublespeak games and what platforms does it support?
doublespeak games is catalogued under Interactive Fiction & AI Stories: Small independent game studio focused on open source, browser based experiences.. Supported platforms: Mobile App.

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