Products

Easel

Make games with EaselEasel

easel.games Discord RedditSoftware Development / Game Development

AI Benchmark
Desktop
Mobile
Monthly visits
6.2K
Down16.4%MoMSep 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
$5/mo
Lower than 92% of peersNiche median $10.5/mo
Creators
BSTRhino
@madewitheasel· 84 followers
Launched
18mo ago
2025-05-14 · Est.

Traffic

Monthly visitsData through Sep 2026 · Oct 2026 pending
Events7 marketing moves

Marketing moves

Launches, search & content, referrals, promotions
X accounts@madewitheasel
  • Launched on Show HN (1 pts)Launch

    Geography Dash — Hi HN! This is a little game I made where you fly around the world in search for target countries. It's multiplayer, so you'll be racing w…

    Oct 12 · 33d agoLaunch page

    At the time: 6.2K visits/mo
  • Launched on Show HN (8 pts · 9 comments)Launch

    SkiFlee (an HTML5 game) — This is a silly little multiplayer game I made for a gamejam that involves skiiing and not crashing. Some of you who are nostalgic for the 90s might like it :)

    Apr 2 · 8mo agoLaunch page

  • Launched on Show HN (1 pts)Launch

    The Logical Answer (an Autism Simulator)

    Feb 1 · 10mo agoLaunch page

  • Launched on Show HN (2 pts · 2 comments)Launch

    Easel - learn to code by making games you can play together

    Jan 3 · 11mo agoLaunch page

  • Launched on Show HN (1 pts)Launch

    You Shall Not Pass the Parcel — This is a game I made in 4 days for a gamejam. It's a game where you save Christmas by not letting the grouches destroy all the Christmas…

    Dec 21, 2025 · 11mo agoLaunch page

Third-party reviews & case dossiers

Acquisition breakdowns, engineer reviews & open-source metrics
Show HN
2025-05-14Source
Post excerpt:
For the past 3 years, I've been creating a new 2D game programming language where the multiplayer is completely automatic. The idea is that someone who doesn't even know what a "remote procedure call" is can make a multiplayer game by just setting `maxHumanPlayers=5` and it "just works". The trick is the whole game simulation, including all the concurrent th
Show HN
2025-09-12Source
Post excerpt:
An online multiplayer game I made about protecting your back. Absorb damage with your easily-replaceable front-facing turrets, while bouncing, curving, or dropping shots to your enemy's vulnerable hull at the back. Would love for more people to try it! Online multiplayer uses WebRTC and rollback netcode and is made with Easel, a game engine I've been making
Show HN
2025-11-03Source
Post excerpt:
This is a game where you have to fight physics to get your dice in a row. Throw stacks of dice in the air to get the right ones along the bottom. In my opinion, this game feels really satisfying on a touchscreen, so try playing it on your tablet or phone if you have one! Still feels great with a mouse though too. Just thought it'd be an intriguing use of a p
Show HN
2025-12-21Source
Post excerpt:
This is a game I made in 4 days for a gamejam. It's a game where you save Christmas by not letting the grouches destroy all the Christmas presents. The grouches do pathfinding, so you can put things in their paths to slow them down, but they will eventually push and break through. The game is about how to make the best barricades while under attack. Hope you
Show HN
2026-10-12Source
Post excerpt:
Hi HN! This is a little game I made where you fly around the world in search for target countries. It's multiplayer, so you'll be racing with whoever else is online. I made this because I was making a data import feature for my game engine, and I thought one fun application of it. I've had quite a bit of fun playing and thought I would share it.

Traffic sources

Sep 2026

Traffic breakdown

Channels

  • Direct40%
  • Organic Search31%
  • Referrals11%
  • Social6%
  • Other12%

Countries

  • United States59%
  • United Kingdom24%
  • Canada15%
  • Türkiye3%

Search

Domain authority —Domain registered 2023-08-02

KeywordMonthly volume
easel82.8K
rollback netcode2,180
how to implement rollback netcode190
netcode rollaack video game scompsci140
easel engine/editor10

Traffic data: Vaneform

Pricing

Free
Free
3 GB monthly bandwidth · 30 MB storage
Easel+
$5/mo
100 GB monthly bandwidth · 100 MB storage · 1 subdomain

Trial: None · Free tier included · 1 paid tier ($5) · Observed 2026-11-04 · Pricing page

Entry price $5/mo, Lower than 92% of peers; “Game Development” median is $10.5/mo.View pricing benchmark

Pages & changes

Tracked since 2026-07-31

Key pages

Weekly snapshots

Changes

No pricing, plan, or positioning changes detected since tracking started.

Design

First-screen visual analysis & :root CSS

Dark Developer (Dark canvas, balanced density) featuring centered headline + cta layout and product ui screenshot / component visuals.

First-screen preview · click to zoom

First-screen pitch & conversion flow

“Make games with Easel”

Centered Headline + CTA hero structure paired with direct input / instant try CTA and live generated output showcase.

Conversion path: Centered Headline + CTA + Product UI Screenshot / Component → Direct Input / Instant Try · Trust bar: Live Generated Output Showcase

Palette · click to copy

5-D design score7.6 / 10
Typography
8.0
Color & Contrast
8.0
Layout & Spacing
8.0
Craft & Polish
7.0
Distinctiveness
7.0

Structure

Fonts
Nunito
Primary visual
Product UI Screenshot / Component
Social proof
Live Generated Output Showcase
Navigation
Full-Width Top Bar
Theme & density
Dark · Balanced
Corners & depth
Small Radius · With shadow
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: Dark Developer (with Vibrant Pop)

Deep dark surfaces, monospace typography, terminal/code snippets, and high-precision borders.

## Design Tokens

```css
:root {
  --background: #242327;
  --surface: #39363c;
  --foreground: #e5e2e8;
  --muted-foreground: #bdb9c3;
  --accent: #d600ff;
  --radius: 4px;
  --font-heading: "Nunito", ui-sans-serif, system-ui, sans-serif;
  --font-body: "Nunito", ui-sans-serif, system-ui, sans-serif;
}
```

Color area ratio: Background #242327 (~69%) · Surface #39363C (~12%) · Text #E5E2E8 (~9%) · Muted Text #BDB9C3 (~6%) · Accent #D600FF (~4%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.

## Layout & Conversion Structure

- Hero layout: Centered Headline + CTA
- Navigation: Full-Width Top Bar
- Theme & density: Dark · Balanced
- Border radius & elevation: Small Radius; use elevation shadows to separate layers
- Primary visual medium: Product UI Screenshot / Component
- Conversion CTA: Direct Input / Instant Try · Trust bar uses Live Generated Output Showcase
- Headline hook: Category Positioning Anchor
- Hero components: Large Hero Product Shot, Metrics Strip
- Spatial layout notes: Centered Headline + CTA hero structure paired with direct input / instant try CTA and live generated output showcase.
- Visual summary: Dark Developer (Dark canvas, balanced density) featuring centered headline + cta layout and product ui screenshot / component visuals.

## Avoid

- Warm pastel backgrounds
- Playful cartoon illustrations
- Oversized pill buttons everywhere

Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.

Questions & evidence

How much does Easel cost?
Free: Free; Easel+: $5/mo. Observed 2026-11-04. Check the source for current billing terms, usage limits and taxes.Source
How much website traffic does Easel get?
Vaneform estimates 6.2K website visits in 2026-09. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is Easel and what platforms does it support?
Easel is catalogued under Game Development: Make games with EaselEasel. Supported platforms: Web.

Related products in this category

Software Development / Game Development

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