Products

Egmatic

Ship your first 2D game. No code. No backend.

egmatic.com Discord TelegramSoftware Development / Game Development

AI Benchmark
Monthly visits
<5K
Sep 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
Free
No monthly subscription pricing
Creators
Vlad Kovnerov
@traecta· 0 followers+1 more creators
Launched
48d ago
2026-09-27 · Est.

Traffic

Last 12 months
Monthly visitsData through Sep 2026 · Oct 2026 pending
Events2 marketing moves

Marketing moves

Launches, search & content, referrals, promotions
  • Launched on Fazier (#184 · 27 upvotes · 1 comments)Launch

    Egmatic — From first scene to published 2D game, no code

    Oct 26 · 19d agoLaunch page

    At the time: <5K visits/mo1 concurrent move
  • Launched on Findly.toolsLaunch

    Egmatic — Build 2D games without code, from first scene to published game.

    Sep 27 · 48d agoLaunch page

    At the time: <5K visits/moVisits: prior 1 mo -1%, next 1 mo +22%1 concurrent move

Third-party reviews & case dossiers

Acquisition breakdowns, engineer reviews & open-source metrics
Findly.tools
2026-09-27Source
What engineers like:
Egmatic is a no-code editor for 2D games, built for solo developers and small teams who want to ship, not just prototype. Game logic is assembled in a visual node editor, scenes are built with drag and drop, and real-time preview gives instant feedback without a build step. One project exports to Windows, macOS, Linux, Android, iOS and Web. The editor writes clean, versioned JSON contracts and the runtime is a separate engine on .NET 9 and MonoGame, so a game never gets locked inside the tool. Roadmap: player accounts, cloud saves and leaderboards without writing or hosting a backend. Free during early access.
Fazier
2026-10-26Source
What engineers like:
Visual node editor for game logic Drag-and-drop scene builder Real-time preview without building One-click export to 6 platforms (Windows, macOS, Linux, Android, iOS, Web) JSON-first versioned projects Runtime on .NET 9 and MonoGame — games run outside the editor
Best suited for:
Solo developers shipping a 2D game without writing code Small teams prototyping gameplay with instant real-time preview Indie devs who want one project exported to desktop, mobile, and web Teams keeping game logic in reviewable JSON files instead of a locked binary format

Traffic sources

Sep 2026

Traffic breakdown

Channels

  • Direct30%
  • Organic Search26%
  • Referrals13%
  • Display Ads8%
  • Other23%

Countries

  • United States100%

Search

Domain authority —Domain registered 2026-04-20

KeywordMonthly volume
best softwares to develop indie deckbuilder rpgs250
unity engine vs competitors in 2026220
aplikasi yang bisa bikin sprite sheet dari bone gratis170
create drag and drop game—
godot feels too modular and hard—

Traffic data: Vaneform

Pricing

Early Access
Free
Visual scene editor · Node-based game logic · Real-time preview · Cross-platform export (Windows, macOS, Linux, Android, iOS) · Community support

Trial: None · Observed 2026-11-01 · Pricing page

Pages & changes

Tracked since 2026-09-27

Key pages

Weekly snapshots

Changes

No pricing, plan, or positioning changes detected since tracking started.

Questions & evidence

How much does Egmatic cost?
Early Access: Free. Observed 2026-11-01. Check the source for current billing terms, usage limits and taxes.Source
How much website traffic does Egmatic get?
Vaneform estimates <5K website visits in 2026-09. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is Egmatic and what platforms does it support?
Egmatic is catalogued under Game Development: Ship your first 2D game. No code. No backend.. Supported platforms: Web.

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