- Monthly visits
- 47.2K
- Down18.4%MoMSep 2026
- Public revenue
- Undisclosed
- No public revenue evidence yet
- Entry price
- Unknown
- No monthly subscription pricing
- Creators
- Unlinked
- No verified creators
- Launched
- 9y ago
- 2017-04-24 · Est.
Traffic
Marketing moves
Launches, search & content, referrals, promotionsLaunched on Product HuntLaunch
A map and catalog of game development organizations.
Apr 24, 2017 · 9y agoLaunch page
Traffic sources
Traffic breakdown
Channels
- Direct52%
- Organic Search29%
- Referrals7%
- Social6%
- Other6%
Countries
- United States24%
- Canada7%
- France7%
- Germany5%
- Türkiye4%
Search
Domain authority —Domain registered 2005-03-18
| Keyword | Monthly volume |
|---|---|
| anime gaming publisher frankfurt | 150 |
| gamedevmap | 130 |
| video gaming studios in uae | 130 |
| developers in georgia | 120 |
| game developer support lithuania | 120 |
Traffic data: Vaneform
Pricing
Pricing page not identified yet, or no public pricing listed.
Pages & changes
Key pages
Weekly snapshots- Homegamedevmap.com/
- Featuresgamedevmap.com/index.php Snapshot 2026-11-05
Changes
Design
Minimal Monochrome (Light canvas, balanced density) featuring full-bleed canvas / video / 3d layout and interactive hero demo / tool visuals.
First-screen preview · click to zoom
First-screen pitch & conversion flow
“WHAT IS GAMEDEVMAP?”
Full-Bleed Canvas / Video / 3D hero structure paired with direct input / instant try CTA and user count, rating, or key metrics.
Conversion path: Full-Bleed Canvas / Video / 3D + Interactive Hero Demo / Tool → Direct Input / Instant Try · Trust bar: User Count, Rating, or Key Metrics
- Category Positioning Anchor
- Interactive Hero Tool
- Metrics Strip
Palette · click to copy
- Typography
- 5.0
- Color & Contrast
- 6.0
- Layout & Spacing
- 6.0
- Craft & Polish
- 5.0
- Distinctiveness
- 6.0
Structure
- Fonts
- Arial
- Hero layout
- Full-Bleed Canvas / Video / 3D
- Primary visual
- Interactive Hero Demo / Tool
- Conversion CTA
- Direct Input / Instant Try
- Social proof
- User Count, Rating, or Key Metrics
- Navigation
- Full-Width Top Bar
- Theme & density
- Light · Balanced
- Corners & depth
- Small Radius · Hairline borders
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: Minimal Monochrome (with Enterprise Clean)
Monochrome palette with a single accent color, hairline dividers, and generous whitespace.
## Design Tokens
```css
:root {
--background: #ffffff;
--surface: #d9d9d9;
--foreground: #6e6e6e;
--muted-foreground: #a3a3a3;
--accent: #f5a623;
--radius: 4px;
--font-heading: "Arial", ui-sans-serif, system-ui, sans-serif;
--font-body: "Arial", ui-sans-serif, system-ui, sans-serif;
}
```
Color area ratio: Background #FFFFFF (~62%) · Surface #D9D9D9 (~18%) · Text #6E6E6E (~8%) · Muted Text #A3A3A3 (~6%) · Accent #F5A623 (~6%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.
## Layout & Conversion Structure
- Hero layout: Full-Bleed Canvas / Video / 3D
- Navigation: Full-Width Top Bar
- Theme & density: Light · Balanced
- Border radius & elevation: Small Radius; no drop shadows—separate layers with hairline borders and whitespace
- Primary visual medium: Interactive Hero Demo / Tool
- Conversion CTA: Direct Input / Instant Try · Trust bar uses User Count, Rating, or Key Metrics
- Headline hook: Category Positioning Anchor
- Hero components: Interactive Hero Tool, Metrics Strip
- Spatial layout notes: Full-Bleed Canvas / Video / 3D hero structure paired with direct input / instant try CTA and user count, rating, or key metrics.
- Visual summary: Minimal Monochrome (Light canvas, balanced density) featuring full-bleed canvas / video / 3d layout and interactive hero demo / tool visuals.
## Avoid
- Multi-stop neon gradients
- Heavy drop shadows
- More than one competing accent color
Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.
Questions & evidence
- How much website traffic does GameDevMap get?
- Vaneform estimates 47.2K website visits in 2026-09. Visits can include repeat visits; this estimate does not measure paying customers or revenue.Source
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