Products
AI Benchmark
Desktop
Mobile
Monthly visits
65.2K
Down4.6%MoMOct 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
$5.99/mo
Lower than 69% of peersNiche median $8.935/mo
Creators
Joseph Humfrey
@joethephish· 3,265 followers
Launched
12y ago
2014-07-31 · Est.

Traffic

Monthly visitsData through Oct 2026
Events4 changes

Marketing moves

Launches, search & content, referrals, promotions
  • Launched on Product HuntLaunch

    Choose your own route around a 3D globe

    Sep 17, 2015 · 11y agoLaunch page

  • Launched on Google PlayLaunch

    Phileas Fogg has wagered he can circumnavigate the world in just eighty days.

    Dec 14, 2014 · 11y agoLaunch page

  • Launched on App StoreLaunch

    Four BAFTA-nominations -- TIME Game of 2014 -- IGF Award for Narrative Excellence -- IMGA Award for Narrative -- DICE nominated "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times "Intera

    Jul 31, 2014 · 12y agoLaunch page

Store data

Google Play · App Store
80 Days
80 Days Google Playv1.6a5Everyone 10+

Phileas Fogg has wagered he can circumnavigate the world in just eighty days.

inkle LtdRole Playing
Updated 2y ago
Rating
★ 4.548,668 ratings
Install scale
100,000+Min 100K installs
Price & IAP
$5.99No in-app purchases
First released
2014-12-14Store metadata
Rating Distribution (1★–5★)5★ 80% · 1★ 4%
5
80%
4
7%
3
4%
2
5%
1
4%
Store Screenshots (21)
Latest Release Notes (v1.6a5)

“Good news, Monsieur!“ I exclaimed. “We have been updated again, properly to support ’phones running the fourteenth edition of Android.” Monsieur Fogg made no reply, but he glanced up fleetingly from his newspaper, and I thought to detect an air of approval in his customary silence.

1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just eighty days. Choose your own route around a 3D globe, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and a clock that never stops in TIME Magazine's #1 Game of the Year 2014. Featuring stunning art by Jaume Illustration, a half-million word script by Meg Jayanth, original music by Laurence Chapman, and built using the same inklewriter engine that powers our critically-acclaimed Sorcery! series, 80 DAYS is an interactive adventure created by your choices, on the fly, and is different every time you play. Playing as Phileas Fogg's loyal valet, Passepartout, you must balance your master's health, your finances, and the time, as you choose your own path from city to city all the way around the world. Bribe your way onto early departures, but don't let yourself go bankrupt or you'll be sleeping rough and begging for aid! Trade items for profit, and collect the equipment for the conditions you'll face: but too much luggage will slow you down... 80 DAYS is a breakneck race, with an in-game clock that never stops running. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute. Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up - or lead you into disaster? Will you earn Fogg's trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await! The app is network-connected, with a live feed that shows you the position of all the other players of the game, their routes, triumphs and disasters. You can race to be the fastest - or look ahead to learn the secrets of the world. Share your own journey with friends, and load other's routes directly into your app so you can race head-to-head. * "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times * "This brilliant interactive novel re-imagines Phileas Fogg's journey around the world... One of the finest examples of branching narrative yet created." - The Telegraph * "For people who love high adventures and good writing, 80 Days is a voyage that must be taken" - The Verge * "A brilliantly paced, memorable and quite frankly terrific piece of modern interactive fiction, that masterfully blends strategy, resource management and adventure" - IndieGames.com * "This is modern storytelling that engages and delights, and the bold, stylish artwork gives 80 Days almost a graphic novel feel. Pack your case, armchair Passepartout - adventure awaits!" - Joystiq 150 cities to explore. Millions of journeys. Detailed research and techno-fantasy combine in an 1872 of tensions, inventions and exploration. Climb the Burmese mountains, trek the Zulu Federation, sail up the Amazon and disappear under the Indian Ocean - but don't fall behind the time!

80 Days
80 Days App Storev1.2712+
inkleGamesStrategyBooksAdventure
Updated 8y ago
Rating
★ 4.45612 ratings
New ratings last mo
—
Price & IAP
$4.99IAP data not synced
First released
2014-07-31184 MB
Rating Distribution (1★–5★)5★ 80% · 1★ 9%
5
80%
4
6%
3
2%
2
3%
1
9%
Store Screenshots (5)
Latest Release Notes (v1.27)

This update from Apple will improve the functionality of this app. No new features are included. Updated for iPhone X! Multiplayer is back! And some previous engine trouble in the last version has been fixed thanks to a handy No. 2 wrench. We're back to working on our new game, Heaven's Vault, but for those who want to go around the world on your iPhone X, now you can - and race others while you do so. Enjoy!

*** Four BAFTA-nominations -- TIME Game of 2014 -- IGF Award for Narrative Excellence -- IMGA Award for Narrative -- DICE nominated *** "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times *** "Interactive storytelling as its best" - The Guardian *** 9/10 Edge Magazine *** #16 in IGN's "best iOS games ever" *** #1 iOS game for August on Metacritic Race around the globe in 80 Days or less, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and a clock that never stops. * "This brilliant interactive novel re-imagines Phileas Fogg's journey around the world... One of the finest examples of branching narrative yet created." - The Telegraph * "For people who love high adventures and good writing, 80 Days is a voyage that must be taken" - The Verge * "A brilliantly paced, memorable and quite frankly terrific piece of modern interactive fiction, that masterfully blends strategy, resource management and adventure" - IndieGames.com * "one of the best iOS games of the year." - iLounge 150 cities to explore. Detailed research and techno-fantasy combine in an 1872 of tensions, inventions and exploration. Climb the Burmese mountains, trek the Zulu Federation, sail up the Amazon and disappear under the Indian Ocean - but don't fall behind the time! New adventures every time you play. * "This is modern storytelling that engages and delights, and the bold, stylish artwork gives 80 Days almost a graphic novel feel. Pack your case, armchair Passepartout - adventure awaits!" - Joystiq * "Is it a game? Is it a story? Both, really. And a delight." - The Telegraph - Best Novels of 2014 * "Could be the best interactive fiction game out there" - 148 Apps * "A sublime video game to immerse yourself in" - The Examiner * "One of the most extraordinarily memorable and unique games I’ve played in years" - Pocket Tactics * "Everything about this game is perfect" - AppAdvice * "Innovative and extraordinary, and unpredictable fun" - Apps Zoom * "Rich with ideas, brilliantly written, and creates a world that you'll want to visit over and over again" - PocketGamer (gold award) Featuring stunning art by Jaume Illustration, a half-million word script by Meg Jayanth, original music by Laurence Chapman, and built using the same ink engine that powers our critically-acclaimed Sorcery! series, 80 DAYS is an interactive adventure created by your choices, on the fly, and is different every time you play. Playing as Phileas Fogg's loyal valet, Passepartout, you must balance your master's health, your finances, and the time, as you choose your own path from city to city all the way around the world. Bribe your way onto early departures, but don't let yourself go bankrupt or you'll be sleeping rough and begging for aid! Trade items for profit, and collect the equipment for the conditions you'll face: but too much luggage will slow you down... 80 DAYS is a breakneck race, with an in-game clock that never stops running. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute. Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up - or lead you into disaster? Will you earn Fogg's trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await! The app is networked, with a feed that shows you the position of all the other players of the game, their routes, triumphs and disasters. You can race to be the fastest - or look ahead to learn the secrets of the world. Share your own journey with friends, and load other's routes directly into your app so you can race head-to-head. 80 DAYS is a complete experience, with no in-app purchases, and was made by a core team of just four people. If you enjoy it, please leave a rating, and check out our Sorcery! series.

Store assets, rating histograms, install tiers, and screenshots are synced from Apple App Store, Google Play, and Chrome Web Store.

Traffic sources

Oct 2026

Traffic breakdown

Channels

  • Organic Search51%
  • Direct28%
  • Social12%
  • Referrals5%
  • Other4%

Countries

  • United States50%
  • Russia6%
  • United Kingdom5%
  • Brazil5%
  • India4%

Search

Domain authority —Domain registered 2011-11-05

KeywordMonthly volume
inky5,270
inkle4,210
inklewriter2,390
ink (by inkle)300
inklewriter, how to set something as true170

Traffic data: Vaneform

Pricing

Public pricing: 5.99 USDRaw source text; structured plans are extracted after website capture.

Pages & changes

Tracked since 2026-07-30

Key pages

Weekly snapshots
Home
www.inklestudios.com/ Snapshot 2026-11-04

Changes

  1. Nov 1 · 14d ago

    Homepage headline (H1) changed to “Books”Positioning

    Expelled!→Books

    At the time: 65.2K visits/mo3 concurrent moves
  2. Nov 1 · 14d ago

    Removed technology: HSTSFeatures

    HSTS→—

    At the time: 65.2K visits/mo3 concurrent moves
  3. Nov 1 · 14d ago

    Adopted technology: MailjetFeatures

    —→Mailjet

    At the time: 65.2K visits/mo3 concurrent moves
  4. Nov 1 · 14d ago

    Removed technology: ModernizrFeatures

    Modernizr→—

    At the time: 65.2K visits/mo3 concurrent moves

Design

First-screen visual analysis & :root CSS

Retro & Nostalgic (Dark canvas, balanced density) featuring full-bleed canvas / video / 3d layout and illustration / character art visuals.

First-screen preview · click to zoom

First-screen pitch & conversion flow

“TR-49”

Full-Bleed Canvas / Video / 3D hero structure paired with email capture / waitlist CTA and live generated output showcase.

Conversion path: Full-Bleed Canvas / Video / 3D + Illustration / Character Art → Email Capture / Waitlist · Trust bar: Live Generated Output Showcase

Palette · click to copy

5-D design score7.4 / 10
Typography
7.0
Color & Contrast
8.0
Layout & Spacing
7.0
Craft & Polish
7.0
Distinctiveness
8.0

Structure

Fonts
Special Elite / Raleway
Primary visual
Illustration / Character Art
Social proof
Live Generated Output Showcase
Navigation
Full-Width Top Bar
Theme & density
Dark · Balanced
Corners & depth
Pill · Hairline borders
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: Retro & Nostalgic

Pixel typography, classic OS window chrome, or warm vintage print palettes.

## Design Tokens

```css
:root {
  --background: #050504;
  --surface: #222222;
  --foreground: #f5f5f2;
  --muted-foreground: #85837e;
  --accent: #ce8b32;
  --radius: 9999px;
  --font-heading: "Special Elite", ui-sans-serif, system-ui, sans-serif;
  --font-body: "Raleway", ui-sans-serif, system-ui, sans-serif;
}
```

Color area ratio: Background #050504 (~71%) · Surface #222222 (~14%) · Text #F5F5F2 (~3%) · Muted Text #85837E (~5%) · Accent #CE8B32 (~7%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.

## Layout & Conversion Structure

- Hero layout: Full-Bleed Canvas / Video / 3D
- Navigation: Full-Width Top Bar
- Theme & density: Dark · Balanced
- Border radius & elevation: Pill; no drop shadows—separate layers with hairline borders and whitespace
- Primary visual medium: Illustration / Character Art
- Conversion CTA: Email Capture / Waitlist · Trust bar uses Live Generated Output Showcase
- Headline hook: Brand Manifesto & Curiosity
- Hero components: Custom Illustration
- Spatial layout notes: Full-Bleed Canvas / Video / 3D hero structure paired with email capture / waitlist CTA and live generated output showcase.
- Visual summary: Retro & Nostalgic (Dark canvas, balanced density) featuring full-bleed canvas / video / 3d layout and illustration / character art visuals.

## Avoid

- Generic modern corporate gradients
- Inconsistent mixing of modern flat UI and retro chrome

Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.

Questions & evidence

How much does Inklestudios cost?
The catalog records a monthly entry price of $5.99. Plan details and current billing terms are not yet available.
How much website traffic does Inklestudios get?
Vaneform estimates 65.2K website visits in 2026-10. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is Inklestudios and what platforms does it support?
Inklestudios is catalogued under Interactive Fiction & AI Stories: Books. Supported platforms: Mobile App.

Related products in this category

Entertainment & Media / Interactive Fiction & AI Stories

These products share a catalog category. Compare customer tasks, features and deployment requirements before treating them as alternatives.