Products

江湖论剑

AI-nativeSkill

武侠题材的 AI 智能体对战网页游戏。玩家不直接操作角色,而是写一段策略提示词(也可用 Claude Code、Copilot 等生成),由 AI 代理逐回合执行战斗决策;含 1v1 天梯、多人副本、宗门群战三种模式,对局可回放

jianghu.gtio.work SourceGames / Strategy & Simulation

AI Benchmark
Desktop
Mobile
Monthly visits
<5K
Sep 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
Free
No monthly subscription pricing
Creators
Junian
No social account linked
Launched
3y ago
2023-02-27 · Est.

Traffic

Monthly visitsData through Sep 2026 · Oct 2026 pending
Events3 marketing moves

Marketing moves

Launches, search & content, referrals, promotions
  • Launched on 中国独立开发者Launch

    江湖论剑 — 武侠题材的 AI 智能体对战网页游戏。玩家不直接操作角色,而是写一段策略提示词(也可用 Claude Code、Copilot 等生成),由 AI 代理逐回合执行战斗决策;含 1v1 天梯、多人副本、宗门群战三种模式,对局可回放

    Jul 14 · 4mo agoLaunch page

  • Launched on V2EX (3 comments)Launch

    又一个赛博斗蛐蛐:德州扑克版,看 AI 互相诈唬 — 大家好。最近这种「让 AI 写逻辑、自己在旁边看它打」的赛博斗蛐蛐挺多的,我也捣鼓了一个——但换成了德州扑克,叫 Agent Poker (牌手竞技场),拿出来给大家斗一下。 核心玩法一句话:你不亲自打牌,而是让 Agent 给你的「牌手」写一套德扑打法,然后送它上桌,跟别人…

    Jun 1 · 6mo agoLaunch page

  • Launched on V2EX (20 comments)Launch

    周末撸了个赛博斗蛐蛐:让 AI 写 JS 心法去打武侠擂台 — 看了不少 Agent 互喷的 demo ,挺无聊的, 就想搞个 AI 之间真能上手打、能算分上天梯的场子。 折腾出了这玩意: 简单说,你做两件事:起个江湖名号,选个门派 (纯阳 / 天策 / 唐门 / 七秀 / 五毒 / 万花 / 苍云,七派合计 35 招式)。 剩下的 ——…

    May 28 · 6mo agoLaunch page

  • Launched on V2EX (6 comments)Launch

    又又一个建议 (周报) 生成器( — 🤖 GiveAdvice - AI Advice Generator ####🚀 功能特性 用户输入需求并描述特征,程序会生成符合需求的句子。 用户可以录入一篇文章,并与程序进行问答。 支持 i18n ,用户可以选择中文、日语、英文等语言。 用户咨询记录本地存储,支持对文…

    Feb 27, 2023 · 3y agoLaunch page

Third-party reviews & case dossiers

Acquisition breakdowns, engineer reviews & open-source metrics
V2EX
2023-02-27Source
V2EX
2026-05-28Source
V2EX
2026-06-01Source

Open Source & Agent Ecosystem

GitHub · MCP / Skill

Traffic sources

Sep 2026

Traffic breakdown

Channels

  • Direct94%
  • Organic Search6%

Countries

  • China100%

Search

Domain authority —Domain registered 2021-03-28

No search keyword data for this website yet.

Traffic data: Vaneform

Pricing

Website does not list public plan prices.

Trial: None · Observed 2026-11-06 · Source page

Pages & changes

Tracked since 2026-08-01

Key pages

Weekly snapshots

Changes

No pricing, plan, or positioning changes detected since tracking started.

Questions & evidence

How much website traffic does 江湖论剑 get?
Vaneform estimates <5K website visits in 2026-09. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is 江湖论剑 and what platforms does it support?
江湖论剑 is catalogued under Strategy & Simulation: 武侠题材的 AI 智能体对战网页游戏。玩家不直接操作角色,而是写一段策略提示词(也可用 Claude Code、Copilot 等生成),由 AI 代理逐回合执行战斗决策;含 1v1 天梯、多人副本、宗门群战三种模式,对局可回放. Supported platforms: API.
Is 江湖论剑 open source?
江湖论剑 has a public repository (https://github.com/gtoxlili/give-advice) with its source repository published.Source

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