Products

MetalGraph

Uses AI

Visual shader editor for Metal

metal.graphics App Store DiscordDesign / UI/UX Design & Prototyping

AI Benchmark
Desktop
Mobile
Monthly visits
<5K
Oct 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
$2.99/mo
Lower than 98% of peersNiche median $18/mo
Creators
Victor Baro
@victorbaro· 1,497 followers+1 more creators
Launched
15mo ago
2025-08-28 · Est.

Traffic

Monthly visitsData through Oct 2026
Events1 marketing move

Marketing moves

Launches, search & content, referrals, promotions
  • Launched on Show HN (2 pts)Launch

    MetalGraph – Visual node editor for SwiftUI Metal shaders — Hi HN, I just released MetalGraph, a visual node-based editor for building Metal shaders for SwiftUI. The motivation: the feedback loop wh…

    Jan 30 · 10mo agoLaunch page

  • Launched on Show HN (1 pts · 1 comments)Launch

    Metal.graphics – Metal shaders course for SwiftUI — A couple of years ago, when Apple added Metal shader support to SwiftUI (iOS 17), I tried to learn shaders. Most resources I found were ei…

    Aug 28, 2025 · 15mo agoLaunch page

Third-party reviews & case dossiers

Acquisition breakdowns, engineer reviews & open-source metrics
Show HN
2025-08-28Source
Post excerpt:
A couple of years ago, when Apple added Metal shader support to SwiftUI (iOS 17), I tried to learn shaders. Most resources I found were either too academic (assuming graphics background) or just showed cool effects without explaining how they worked. I wanted something that built intuition step by step. So I started taking notes. Those notes turned into a st
Show HN
2026-01-30Source
Post excerpt:
Hi HN, I just released MetalGraph, a visual node-based editor for building Metal shaders for SwiftUI. The motivation: the feedback loop when iterating on SwiftUI + Metal can be pretty rough. I wanted something closer to a node editor workflow where you can tweak values, rewire the graph, and immediately see the result. It became a great tool for learning met

Store data

App Store
App Store App Store
Update date not synced
Rating
Rating not syncedRating count not synced
New ratings last mo
—
Price & IAP
FreeIAP data not synced
Current version
—Store metadata

Store assets, rating histograms, install tiers, and screenshots are synced from Apple App Store, Google Play, and Chrome Web Store.

Traffic sources

Oct 2026

Traffic breakdown

Channels

  • Organic Search38%
  • Direct31%
  • Referrals10%
  • Social5%
  • Other17%

Countries

  • United States100%

Search

Domain authority —Domain registered 2025-07-08

KeywordMonthly volume
metallic smoothness370
metal orb shader effecgs50
swiftui metal graphics10

Traffic data: Vaneform

Pricing

Monthly
$2.99/mo
Annual
$14.99/yr (billed annually)
Lifetime
$24.99/once

Trial: None · 3 paid tiers ($2.99–$24.99) · Observed 2026-11-03 · Source page

Entry price $2.99/mo, Lower than 98% of peers; “UI/UX Design & Prototyping” median is $18/mo.View pricing benchmark

Pages & changes

Tracked since 2026-07-31

Key pages

Weekly snapshots
Home
metal.graphics/ Snapshot 2026-11-04

Changes

No pricing, plan, or positioning changes detected since tracking started.

Questions & evidence

How much does MetalGraph cost?
Monthly: $2.99/mo; Annual: $14.99/yr (billed annually); Lifetime: $24.99/once. Observed 2026-11-03. Check the source for current billing terms, usage limits and taxes.Source
How much website traffic does MetalGraph get?
Vaneform estimates <5K website visits in 2026-10. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is MetalGraph and what platforms does it support?
MetalGraph is catalogued under UI/UX Design & Prototyping: Visual shader editor for Metal. Supported platforms: Mobile App.

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