Products

Physgun.com

Game server hosting for 530+ games

physgun.com DiscordSoftware Development / Hosting, Deployment & DevOps

AI Benchmark
Desktop
Mobile
Monthly visits
214.1K
Down36.3%MoMSep 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
Unknown
No monthly subscription pricing
Creators
Physgun
@physgunofficial· 187 followers
Launched
Unknown
No public launch record

Traffic

Last 12 months
Monthly visitsData through Sep 2026 · Oct 2026 pending
Events10 changes · 1 marketing move

Marketing moves

Launches, search & content, referrals, promotions
  • Launched on Product HuntLaunch

    Host your Rust, Minecraft, or game server in minutes

    Jul 11 · 4mo agoLaunch page

Traffic sources

Sep 2026

Traffic breakdown

Channels

  • Organic Search45%
  • Direct36%
  • Referrals9%
  • Social7%
  • Other2%

Countries

  • United States19%
  • France13%
  • United Kingdom5%
  • Netherlands5%
  • Canada4%

Search

Domain authority —Domain registered 2021-03-05

KeywordMonthly volume
cloth config44.5K
valheim weapons30.2K
valheim writhan24.6K
writhan valheim19.8K
physgun1,580

Traffic data: Vaneform

Pricing

Pricing page not identified yet, or no public pricing listed.

Pages & changes

Tracked since 2026-07-11

Key pages

Weekly snapshots
physgun.com/ Snapshot 2026-11-04

Changes

  1. Nov 1 · 14d ago

    Adopted technology: Animate.cssFeatures

    —→Animate.css

  2. Nov 1 · 14d ago

    Removed technology: Cart FunctionalityFeatures

    Cart Functionality→—

  3. Nov 1 · 14d ago

    Adopted technology: Facebook PixelFeatures

    —→Facebook Pixel

  4. Nov 1 · 14d ago

    Removed technology: Font AwesomeFeatures

    Font Awesome→—

  5. Nov 1 · 14d ago

    Adopted technology: Google Font APIFeatures

    —→Google Font API

  6. Nov 1 · 14d ago

    Adopted technology: Microsoft ClarityFeatures

    —→Microsoft Clarity

Design

First-screen visual analysis & :root CSS

3D Tactile (Dark canvas, balanced density) featuring split copy & visual layout and 3d render / tactile object visuals.

First-screen preview · click to zoom

First-screen pitch & conversion flow

“Game server hosting for 530+ games”

Split Copy & Visual hero structure paired with direct input / instant try CTA and stacked avatars & testimonials.

Conversion path: Split Copy & Visual + 3D Render / Tactile Object → Direct Input / Instant Try · Trust bar: Stacked Avatars & Testimonials

Palette · click to copy

5-D design score7.9 / 10
Typography
8.0
Color & Contrast
8.0
Layout & Spacing
8.0
Craft & Polish
8.0
Distinctiveness
7.0

Structure

Fonts
Inter
Primary visual
3D Render / Tactile Object
Social proof
Stacked Avatars & Testimonials
Navigation
Full-Width Top Bar
Theme & density
Dark · Balanced
Corners & depth
Pill · With shadow
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: 3D Tactile (with Gradient Glow)

Rendered 3D objects, soft studio lighting, and tactile material depth.

## Design Tokens

```css
:root {
  --background: #07101c;
  --surface: #161e2c;
  --foreground: #ffffff;
  --muted-foreground: #a7b0be;
  --accent: #2f8cff;
  --radius: 9999px;
  --font-heading: "Inter", ui-sans-serif, system-ui, sans-serif;
  --font-body: "Inter", ui-sans-serif, system-ui, sans-serif;
}
```

Color area ratio: Background #07101C (~52%) · Surface #161E2C (~8%) · Text #FFFFFF (~12%) · Muted Text #A7B0BE (~10%) · Accent #2F8CFF (~18%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.

## Layout & Conversion Structure

- Hero layout: Split Copy & Visual
- Navigation: Full-Width Top Bar
- Theme & density: Dark · Balanced
- Border radius & elevation: Pill; use elevation shadows to separate layers
- Primary visual medium: 3D Render / Tactile Object
- Conversion CTA: Direct Input / Instant Try · Trust bar uses Stacked Avatars & Testimonials
- Headline hook: Category Positioning Anchor
- Hero components: Floating Multi-Cards, Metrics Strip
- Spatial layout notes: Split Copy & Visual hero structure paired with direct input / instant try CTA and stacked avatars & testimonials.
- Visual summary: 3D Tactile (Dark canvas, balanced density) featuring split copy & visual layout and 3d render / tactile object visuals.

## Avoid

- Flat unstyled wireframes
- Cluttered text walls competing with the 3D focal point

Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.

Questions & evidence

How much website traffic does Physgun.com get?
Vaneform estimates 214.1K website visits in 2026-09. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is Physgun.com and what platforms does it support?
Physgun.com is catalogued under Hosting, Deployment & DevOps: Game server hosting for 530+ games. Supported platforms: Web.

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