- Monthly visits
- <5K
- Oct 2026
- Public revenue
- Undisclosed
- No public revenue evidence yet
- Entry price
- $1.99/mo
- Lower than 91% of peersNiche median $9/mo
- Launched
- 7y ago
- 2018-12-16 · Est.
Traffic
Marketing moves
Launches, search & content, referrals, promotions- Good job everyone! We actually can have nice things if we all show up ❤️ 回复原帖 @iangilman: Vote vote vote!!! ❤️🇺🇸
@iangilman · 2026-11-05 · 1 likes · 0 reposts · 14 views
- Vote vote vote!!! ❤️🇺🇸
@iangilman · 2026-11-03 · 1 likes · 0 reposts · 32 views
- We voted today! If you can (and you're in the US), vote early! If not, now is still a good time to do your research, so you know who to vote for on polling day. Every race matters, not just the big name ones! ❤️
@iangilman · 2026-10-25 · 1 likes · 0 reposts · 46 views
Launched on Google PlayLaunch
Classic dynamic pixel art from Mark Ferrari.
Dec 16, 2018 · 7y agoLaunch page
Store data
Classic dynamic pixel art from Mark Ferrari.
- Rating
- ★ 4.66580 ratings
- Install scale
- 5,000+Min 5,000 installs
- Price & IAP
- $1.99No in-app purchases
- First released
- 2018-12-16Store metadata
* Updated for the new Android OS.
** Includes live wallpaper! ** This Living Worlds app is a modern recreation of a set of dynamic pixel art scenes first published in the early 90s as part of an "illustrated personal organizer" named Seize the Day, and seen as screenshots across the Internet since then. These scenes were created by Mark Ferrari, legendary artist from such classic games as Loom and The Secret of Monkey Island as well as the recent Thimbleweed Park. Now, 25 years later, Ian Gilman, the original software developer, has resurrected the Living Worlds, with Mark's support and additional code from Joseph Huckaby. There may be copycats, but this is the only authentic version from the original creators! This release of the app contains all twelve of the original scenes in their full glory. The sun rises and falls in real time, storms pass through, flowers bloom, the moon and stars cross the sky. Smaller details like chimney smoke and animal footprints come and go. The image "lives" throughout the day, drawing you in, suggesting stories, and rewarding quiet observation. In addition to the classic graphics, each scene includes a new "Logbook" story written by Mark Ferrari and ambient soundscapes designed by Ian Gilman. Join us for this 25th anniversary celebration of these unique artworks!
Store assets, rating histograms, install tiers, and screenshots are synced from Apple App Store, Google Play, and Chrome Web Store.
Traffic sources
Traffic breakdown
Channels
- Direct34%
- Organic Search32%
- Referrals12%
- Social6%
- Other15%
Countries
No data yet
Search
Domain authority —Domain registered 2011-05-02
| Keyword | Monthly volume |
|---|---|
| mark ferrari living worlds | 500 |
| living worlds – mark ferrari | 310 |
Traffic data: Vaneform
Pricing
Public pricing: 1.99 USDRaw source text; structured plans are extracted after website capture.
Pages & changes
Key pages
Weekly snapshotsChanges
No pricing, plan, or positioning changes detected since tracking started.
Questions & evidence
- How much does Living Worlds cost?
- The catalog records a monthly entry price of $1.99. Plan details and current billing terms are not yet available.
- How much website traffic does Living Worlds get?
- Vaneform estimates <5K website visits in 2026-10. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
- What is Living Worlds and what platforms does it support?
- Living Worlds is catalogued under System Utilities: we make nice things.. Supported platforms: Mobile App.
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