Web-ready 3D assets you can reshape
- Monthly visits
- 10.4K
- Up94.4%MoMSep 2026
- Entry price
- $15/mo
- Higher than 54% of peersNiche median $12/mo
- Launched
- 3mo ago
- 2026-08-05 · Est.
Traffic & revenue
- Sep 2026$4,500Self-reported MRR · unverified
Revenue evidence
Publicly disclosed & verified revenue figures, sorted by date“Long story short, project earned me 4.5k this month plus the first place of the hackathon ($500,000).”
Marketing moves
Launches, search & content, referrals, promotions- What's the closest to this IRL? That's where I want to live 引用帖 @lostnlatency: pov: you’re a game people still dream about
@lucas_martinic · 2026-11-12 · 11 likes · 0 reposts · 1,083 views
- @lucas_martinic Profile: https://www.ship-or-die.com/u/lucas-martinic 回复原帖 @shipordie_: Treasure hit the deck. @lucas_martinic just received $15.00 for Polyfork. 💰 Total revenue: $23K 📈 Last 30 days: $7,000
@shipordie_ · 2026-11-12 · 0 likes · 0 reposts · 44 views
- So @beehiiv might launch a free entry hackathon with a bigger prize in response to @marclou paid hackathon. Let's see how this develops! 引用帖 @denk_tweets: @ThomasKanze @marclou @jackfriks should we launch a free hackathon with a larger pri
@lucas_martinic · 2026-11-11 · 38 likes · 0 reposts · 1,735 views
Polyfork receives $15.00 payment, reaching $23K total revenueProduct Activity
@lucas_martinic received $15.00 for Polyfork. Polyfork reached $23K in total revenue, with $7,000 generated in the last 30 days.
Nov 12 · 2d agoX Post
Polyfork launched on Product HuntLaunch
3D assets you can reshape, resize, remix
Aug 6 · 3mo agoSource
At the time: <5K visits/mo1 concurrent movePolyfork launched on Show HN (8 pts · 5 comments)Launch
3D models, but they're 100% code
Aug 5 · 3mo agoSource
At the time: <5K visits/mo1 concurrent move
MCP Server & Agent Ecosystem
- Exposed tool capabilities:
- 3D AssetsPick a modelRemix itDrop it in
Traffic sources
Traffic breakdown
Channels
- Direct36%
- Social25%
- Organic Search18%
- Referrals11%
- Other10%
Countries
- United States97%
- Brazil3%
Search
Domain authority —Domain registered 2026-07-26
| Keyword | Monthly volume |
|---|---|
| polyfork | 570 |
| threejs realistic strawberry | 30 |
| threejs toon characters | — |
| low poly wall lever game asset | — |
Traffic data: Vaneform
Pricing
Trial: None · 6 paid tiers ($15–$14990) · Up to 17% off annually · Enterprise custom tier · Observed 2026-11-01 · Pricing page
Entry price $15/mo, Higher than 54% of peers; “Design Assets & Mockups” median is $12/mo.View pricing benchmark
Latest price change · Nov 1: Removed $0 planView change history
Pages & changes
Key pages
Weekly snapshots- Homepolyfork.dev/
- Pricingpolyfork.dev/pricing Snapshot 2026-11-01
- Featurespolyfork.dev/platform Snapshot 2026-11-01
Official blog & changelog
Recent articles & product updatesThree.js shader looks, now live on every model
We put seven shader looks on every model. Here is how each one works. Palette, toon, outline, underwater, dither, pixelate and PS1 wobble, on any model in the catalogue and free to try. This is how each effect is built in Three.js, and whic
Terrain v1: every kit now ships a procedural ground generator
Terrain, version one: every kit now generates its own ground The first release of our terrain system. Every kit ships a generator with its own knobs, and terrain from two different kits joins with no seam, because the joining is arithmetic
Hunyuan3D WorldClaw and the 3D asset supply problem
WorldClaw builds a whole 3D world from a sentence. The assets are the bottleneck. Tencent's new agentic pipeline plans a world, sculpts the terrain and scatters it with generated meshes. There is a library-shaped hole in the architecture, a
Inverse kinematics in three.js: legs that find the ground
Legs that find the ground A rigged model usually gives you hinges and a walk cycle that assumes a flat floor. We shipped a solver instead, free at /cdn/walk.mjs, and it holds a planted foot to zero millimetres on a slope. Buy a rigged machi
Design
3D Tactile (Light canvas, airy density) featuring split copy & visual layout and 3d render / tactile object visuals.
First-screen preview · click to zoom
First-screen pitch & conversion flow
“Web-ready 3D assets you can recolor”
Split Copy & Visual hero structure paired with direct input / instant try CTA and stacked avatars & testimonials.
Conversion path: Split Copy & Visual + 3D Render / Tactile Object → Direct Input / Instant Try · Trust bar: Stacked Avatars & Testimonials
- Category Positioning Anchor
- Interactive Hero Tool
Palette · click to copy
- Typography
- 8.0
- Color & Contrast
- 8.0
- Layout & Spacing
- 8.0
- Craft & Polish
- 7.0
- Distinctiveness
- 7.0
Structure
- Fonts
- Nunito / Inter
- Hero layout
- Split Copy & Visual
- Primary visual
- 3D Render / Tactile Object
- Conversion CTA
- Direct Input / Instant Try
- Social proof
- Stacked Avatars & Testimonials
- Navigation
- Full-Width Top Bar
- Theme & density
- Light · Airy
- Corners & depth
- Pill · With shadow
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: 3D Tactile (with Soft & Friendly)
Rendered 3D objects, soft studio lighting, and tactile material depth.
## Design Tokens
```css
:root {
--background: #edf1f7;
--surface: #fafbfd;
--foreground: #151c25;
--muted-foreground: #707987;
--accent: #2878f0;
--radius: 9999px;
--font-heading: "Nunito", ui-sans-serif, system-ui, sans-serif;
--font-body: "Inter", ui-sans-serif, system-ui, sans-serif;
}
```
Color area ratio: Background #EDF1F7 (~76%) · Surface #FAFBFD (~12%) · Text #151C25 (~7%) · Muted Text #707987 (~3%) · Accent #2878F0 (~2%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.
## Layout & Conversion Structure
- Hero layout: Split Copy & Visual
- Navigation: Full-Width Top Bar
- Theme & density: Light · Airy
- Border radius & elevation: Pill; use elevation shadows to separate layers
- Primary visual medium: 3D Render / Tactile Object
- Conversion CTA: Direct Input / Instant Try · Trust bar uses Stacked Avatars & Testimonials
- Headline hook: Category Positioning Anchor
- Hero components: Interactive Hero Tool
- Spatial layout notes: Split Copy & Visual hero structure paired with direct input / instant try CTA and stacked avatars & testimonials.
- Visual summary: 3D Tactile (Light canvas, airy density) featuring split copy & visual layout and 3d render / tactile object visuals.
## Avoid
- Flat unstyled wireframes
- Cluttered text walls competing with the 3D focal point
Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.
Questions & evidence
- How much does Polyfork cost?
- Free: $0; Pro: $15/mo (annual billing available); Lifetime: $100/once; Platform 400: $299/mo (annual billing available); Platform 1000: $699/mo (annual billing available); Platform 2000: $15K/yr (billed annually); Full catalogue: $2,900/mo. Observed 2026-11-01. Check the source for current billing terms, usage limits and taxes.Source
- How much website traffic does Polyfork get?
- Vaneform estimates 10.4K website visits in 2026-09. Visits can include repeat visits; this estimate does not measure paying customers or revenue.Source
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