Products

PostitGuess.io

Who Am I game online

postitguess.io DiscordGames / Casual & Puzzle

AI Benchmark
Desktop
Mobile
Monthly visits
45.8K
Down9.3%MoMSep 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
Free
No monthly subscription pricing
Creators
maxime girard
@maximegir· 84 followers
Launched
5y ago
2021-11-13 · Est.

Traffic

Monthly visitsData through Sep 2026 · Oct 2026 pending
Events6 changes

Marketing moves

Launches, search & content, referrals, promotions
X accounts@maximegir
  • Launched on Product HuntLaunch

    Guess the word in your forehead game - 2-8 multiplayers

    Nov 13, 2021 · 5y agoLaunch page

Traffic sources

Sep 2026

Traffic breakdown

Channels

  • Direct59%
  • Organic Search34%
  • Social5%
  • Other2%

Countries

  • United States33%
  • Brazil12%
  • Canada7%
  • Germany7%
  • Vietnam4%

Search

Domain authority —Domain registered 2021-08-16

KeywordMonthly volume
who am i game3,100
who am i game online700
browser game guessing270
postitguess—
who am i online version—

Traffic data: Vaneform

Pricing

Website does not list public plan prices.

Trial: None · Observed 2026-11-04 · Source page

Pages & changes

Tracked since 2021-11-13

Key pages

Weekly snapshots

Changes

  1. Nov 1 · 13d ago

    Removed technology: AppNexusFeatures

    AppNexus→—

  2. Nov 1 · 13d ago

    Adopted technology: Cloudflare Bot ManagementFeatures

    —→Cloudflare Bot Management

  3. Nov 1 · 13d ago

    Removed technology: Google AdSenseFeatures

    Google AdSense→—

  4. Nov 1 · 13d ago

    Adopted technology: LiveIntentFeatures

    —→LiveIntent

  5. Nov 1 · 13d ago

    Removed technology: Rubicon ProjectFeatures

    Rubicon Project→—

  6. Nov 1 · 13d ago

    Adopted technology: UbuntuFeatures

    —→Ubuntu

Design

First-screen visual analysis & :root CSS

Soft & Friendly (Light canvas, balanced density) featuring split copy & visual layout and 3d render / tactile object visuals.

First-screen preview · click to zoom

First-screen pitch & conversion flow

“Who Am I game online”

Split Copy & Visual hero structure paired with direct input / instant try CTA and no explicit trust bar.

Conversion path: Split Copy & Visual + 3D Render / Tactile Object → Direct Input / Instant Try

Palette · click to copy

5-D design score7.5 / 10
Typography
7.0
Color & Contrast
8.0
Layout & Spacing
7.0
Craft & Polish
8.0
Distinctiveness
7.0

Structure

Fonts
Nunito
Primary visual
3D Render / Tactile Object
Social proof
No Explicit Trust Bar
Navigation
Minimal Logo + Action
Theme & density
Light · Balanced
Corners & depth
Large Radius · With shadow
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: Soft & Friendly (with 3D Tactile)

Warm low-saturation pastels, generous rounded corners, and approachable illustrations.

## Design Tokens

```css
:root {
  --background: #d7eaf0;
  --surface: #fff9f1;
  --foreground: #17343a;
  --muted-foreground: #61757b;
  --accent: #f4c84c;
  --radius: 16px;
  --font-heading: "Nunito", ui-sans-serif, system-ui, sans-serif;
  --font-body: "Nunito", ui-sans-serif, system-ui, sans-serif;
}
```

Color area ratio: Background #D7EAF0 (~34%) · Surface #FFF9F1 (~38%) · Text #17343A (~12%) · Muted Text #61757B (~8%) · Accent #F4C84C (~8%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.

## Layout & Conversion Structure

- Hero layout: Split Copy & Visual
- Navigation: Minimal Logo + Action
- Theme & density: Light · Balanced
- Border radius & elevation: Large Radius; use elevation shadows to separate layers
- Primary visual medium: 3D Render / Tactile Object
- Conversion CTA: Direct Input / Instant Try
- Headline hook: Category Positioning Anchor
- Hero components: Interactive Hero Tool
- Spatial layout notes: Split Copy & Visual hero structure paired with direct input / instant try CTA and no explicit trust bar.
- Visual summary: Soft & Friendly (Light canvas, balanced density) featuring split copy & visual layout and 3d render / tactile object visuals.

## Avoid

- Harsh pure-black backgrounds
- Sharp 0px corners
- Cold technical jargon in hero copy

Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.

Questions & evidence

How much website traffic does PostitGuess.io get?
Vaneform estimates 45.8K website visits in 2026-09. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is PostitGuess.io and what platforms does it support?
PostitGuess.io is catalogued under Casual & Puzzle: Who Am I game online. Supported platforms: Web.

Related products in this category

Games / Casual & Puzzle

These products share a catalog category. Compare customer tasks, features and deployment requirements before treating them as alternatives.