Products

seeles.ai

AI-nativeSkill

What game will you make today?

seeles.ai DiscordSoftware Development / Game Development

AI Benchmark
Desktop
Mobile
Monthly visits
263.1K
Up32.0%MoMSep 2026
Public revenue
Undisclosed
No public revenue evidence yet
Entry price
$20/mo
Higher than 73% of peersNiche median $10/mo
Creators
Alec Mu
No social account linkedCo-created with Aleks
Launched
9mo ago
2026-02-05 · Est.

Traffic

Last 12 months
Monthly visitsData through Sep 2026 · Oct 2026 pending
Events10 changes · 5 marketing moves

Marketing moves

Launches, search & content, referrals, promotions
  • Launched on Uneed (#26)Launch

    SeeleAgent — A multimodal AI agent that builds games, 3D assets, and code from one prompt.

    Sep 23 · 52d agoLaunch page

    At the time: 199.4K visits/moVisits: prior 1 mo -13%, next 1 mo +32%
  • Launched on V2EXLaunch

    Submission Site Discovery: 一个用于发现产品提交通道与发布目录站点的轻量级探索工具 — Submission Site Discovery 一个用于发现产品提交通道与发布目录站点的轻量级探索工具。 GitHub: submission-site-discovery 主要面向 Product Hunt 、BetaList 、Uneed 这类“产品发布站 / 产品目…

    Apr 7 · 7mo agoLaunch page

  • Launched on V2EX (1 comments)Launch

    Skill 分析工具 — Skill Taxonomy 把 OpenClaw 技能库“一次看全、一次看透”的技能分类分析工具。 skill-taxonomy 用来扫描整套 skill 目录,自动识别技能所处的架构层级,梳理依赖关系,发现路由冲突、能力重复和抽象缺失,并最终生成一份可交互的 HTML 分…

    Apr 3 · 8mo agoLaunch page

  • Launched on Product HuntLaunch

    Best No-Code AI Game Maker for 2D&3D Games

    Feb 8 · 9mo agoLaunch page

  • Launched on Show HN (2 pts · 3 comments)Launch

    Seele AI – Generate playable games from text prompts using MLLM — I'm a co-founder of Seele AI. We are building a generative engine designed specifically for game development. Unlike typical code-generati…

    Feb 5 · 9mo agoLaunch page

Third-party reviews & case dossiers

Acquisition breakdowns, engineer reviews & open-source metrics
Show HN
2026-02-05Source
Post excerpt:
I'm a co-founder of Seele AI. We are building a generative engine designed specifically for game development. Unlike typical code-generation tools that rely on general-purpose LLMs, we have developed our own Multimodal LLM (MLLM) optimized for gaming. It doesn't just output text/code; it natively handles 3D models, spatial coordinates, and visual information
V2EX
2026-04-03Source
V2EX
2026-04-07Source

MCP Server & Agent Ecosystem

GitHub · MCP / Skill

Traffic sources

Sep 2026

Traffic breakdown

Channels

  • Organic Search39%
  • Direct21%
  • Social12%
  • Paid Search10%
  • Other18%

Countries

  • United States50%
  • Sweden5%
  • United Kingdom2%
  • South Korea2%
  • Russia2%

Search

Domain authority —Domain registered 2023-04-07

KeywordMonthly volume
flashscore1.9M
jev ia52.3K
ai game maker10.9K
seele ai2,060
seeles ai950

Traffic data: Vaneform

Pricing

Standard
$20/mo
Billed annually $2.7/mo
2,000 Koins monthly · 20GB workspace cloud storage · 10 parallel tasks
Ultra
$200/mo
Billed annually $2.7/mo
25,000 Koins monthly · 200GB workspace cloud storage
Pro2X
$100/mo
Billed annually $0.8/mo
12,000 Koins monthly · 50GB workspace cloud storage · 20 parallel tasks

Trial: 7-Day Free Trial · 3 paid tiers ($20–$200) · Observed 2026-11-03 · Pricing page

Entry price $20/mo, Higher than 73% of peers; “Game Development” median is $10/mo.View pricing benchmark

Pages & changes

Tracked since 2026-02-08

Key pages

Weekly snapshots

Changes

  1. Nov 1 · 13d ago

    Adopted technology: Element UIFeatures

    —→Element UI

  2. Nov 1 · 13d ago

    Removed technology: Facebook PixelFeatures

    Facebook Pixel→—

  3. Nov 1 · 13d ago

    Adopted technology: Google Font APIFeatures

    —→Google Font API

  4. Nov 1 · 13d ago

    Adopted technology: Google Tag ManagerFeatures

    —→Google Tag Manager

  5. Nov 1 · 13d ago

    Adopted technology: Microsoft AdvertisingFeatures

    —→Microsoft Advertising

  6. Nov 1 · 13d ago

    Adopted technology: Open GraphFeatures

    —→Open Graph

Design

First-screen visual analysis & :root CSS

Gradient Glow (Dark canvas, airy density) featuring centered headline + input layout and interactive hero demo / tool visuals.

First-screen preview · click to zoom

First-screen pitch & conversion flow

“What game will you make today?”

Centered Headline + Input hero structure paired with direct input / instant try CTA and no explicit trust bar.

Conversion path: Centered Headline + Input + Interactive Hero Demo / Tool → Direct Input / Instant Try

Palette · click to copy

5-D design score7.9 / 10
Typography
8.0
Color & Contrast
8.0
Layout & Spacing
8.0
Craft & Polish
8.0
Distinctiveness
7.0

Structure

Fonts
Inter
Primary visual
Interactive Hero Demo / Tool
Social proof
No Explicit Trust Bar
Navigation
Full-Width Top Bar
Theme & density
Dark · Airy
Corners & depth
Large Radius · With shadow
Preview full AI design brief (includes :root CSS variables & layout rules)Style tokens only; never copy brand names, logos, copy, or images
# Design Brief: Gradient Glow (with Dark Developer)

Luminous radial glows and translucent glass panels, widely used across modern AI products.

## Design Tokens

```css
:root {
  --background: #070807;
  --surface: #1b1d1c;
  --foreground: #ffffff;
  --muted-foreground: #a3a8a4;
  --accent: #7dde4a;
  --radius: 16px;
  --font-heading: "Inter", ui-sans-serif, system-ui, sans-serif;
  --font-body: "Inter", ui-sans-serif, system-ui, sans-serif;
}
```

Color area ratio: Background #070807 (~62%) · Surface #1B1D1C (~16%) · Text #FFFFFF (~10%) · Muted Text #A3A8A4 (~7%) · Accent #7DDE4A (~5%). Background and surface dominate the canvas; reserve the accent color for primary buttons and active states.

## Layout & Conversion Structure

- Hero layout: Centered Headline + Input
- Navigation: Full-Width Top Bar
- Theme & density: Dark · Airy
- Border radius & elevation: Large Radius; use elevation shadows to separate layers
- Primary visual medium: Interactive Hero Demo / Tool
- Conversion CTA: Direct Input / Instant Try
- Headline hook: Outcome & Speed Promise
- Hero components: Centered Prompt / Input, Floating Multi-Cards
- Spatial layout notes: Centered Headline + Input hero structure paired with direct input / instant try CTA and no explicit trust bar.
- Visual summary: Gradient Glow (Dark canvas, airy density) featuring centered headline + input layout and interactive hero demo / tool visuals.

## Avoid

- Muddy low-contrast text over gradients
- Overuse of full-screen rainbow backgrounds
- Cluttered dense tables in the hero

Implement the UI following the design tokens and layout specifications above: use only these color variables, and reserve the accent color strictly for primary actions and active states. Adopt only this visual style—never copy any reference product’s brand name, logo, copy, or imagery.

Questions & evidence

How much does seeles.ai cost?
Standard: $20/mo (annual billing available); Ultra: $200/mo (annual billing available); Pro2X: $100/mo (annual billing available). Observed 2026-11-03. Check the source for current billing terms, usage limits and taxes.Source
How much website traffic does seeles.ai get?
Vaneform estimates 263.1K website visits in 2026-09. Visits can include repeat visits; this estimate measures web traffic separately from paying customers or revenue.Source
What is seeles.ai and what platforms does it support?
seeles.ai is catalogued under Game Development: What game will you make today?. Supported platforms: API.

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