- 月访问
- 172.3K
- 上升22.2%环比2026 年 10 月
- 公开收入
- 未公开
- 暂无公开收入证据
- 入门价
- $12/月
- 高于同类 52% 的产品同类中位数 $10/月
- 首次发布
- 4 个月前
- 2026-07-07 · 估算
访问
营销动作
发布、搜索与内容、引荐、促销AutoSprite为精灵图集推出内边距功能产品动态
Autosprite 发布了一项新的填充功能,旨在防止攻击动作和动画在精灵图边缘被裁切。
11 月 5 日 · 9 天前X 原帖
当时 月访问 172.3KAutosprite 在 Fazier 发布(25 票 · 7 评论)发布
AutoSprite — One image in, game ready sprite sheets out.
7 月 22 日 · 4 个月前原文证据
Autosprite 在 Show HN 发布(5 分 · 1 评论)发布
I built an AI spritesheet generator for game developers
7 月 7 日 · 4 个月前原文证据
第三方评测与案例拆解
获客渠道拆解、工程师评测与开源档案- 核心亮点评测:
- Turn a single prompt or character image into game-ready 2D spritesheets. Generate core animations like idle, walk, run, jump, attack, plus custom actions. Create side-scroller, isometric, RPG-style, and multi-direction character animations. Export transparent PNG spritesheets, atlas JSON files, GIF previews, and full ZIP packages. Download formats built for Unity, Godot, GameMaker, Phaser, RPG Maker, and Stream Avatars. Customize output with frame count, resolution, compression, sharpening, and background removal controls. Preview, re-render, and fine-tune spritesheets with built-in frame editing tools. Generate assets, characters, attacks, motion-library animations, and reusable movesets. Batch-generate animations across multiple characters with Advanced Mode. Create 3D character models and render them into isometric spritesheets. Generate game cutscene videos from prompts, images, keyframes, or reference videos. Connect AutoSprite to workflows through API and MCP access
- 适用人群:
- Indie developers making character art for game jams, prototypes, and early vertical slices. Solo creators who need a full playable character without hiring an animator. RPG developers building large casts of party members, NPCs, vendors, enemies, and quest characters. Platformer teams testing movement, combat, and traversal ideas before final art is ready. Top-down and isometric game makers filling out directional movement for overworld or tactics gameplay. RPG Maker creators replacing default assets with original characters that fit their world. Streamers creating custom animated avatars for interactive stream overlays. Game studios exploring multiple character concepts before committing to production art. Developers preparing placeholder-to-polished assets for Unity, Godot, GameMaker, Phaser, or RPG Maker. AI-assisted coding workflows where a developer wants sprites generated directly while building the game. Marketing and community teams making quick animated character previews, GIFs, and showcase clips. Narrative or cinematic game teams creating quick cutscene concepts before commissioning final video.
MCP 服务与 Agent 生态
流量来源
访问构成
渠道
- 直接访问39%
- 自然搜索38%
- 社交媒体12%
- 外部引荐8%
- 其他3%
国家/地区
- 美国28%
- 巴西12%
- 越南7%
- 泰国5%
- 英国5%
搜索
站点权重 —域名注册 2025-09-10
| 关键词 | 月搜索量 |
|---|---|
| autosprite | 5,260 |
| ai sprite sheet generator | 1,890 |
| auto sprite | 1,070 |
| sprite animation ai | 540 |
| image to sprite animation | 140 |
流量数据:Vaneform
定价
试用:未提供 · 含免费档 · 3 档付费($5–$129) · 观察于 2026-11-03 · 原定价页
入门价 $12/月,高于同类 52% 的产品;「游戏开发」中位数 $10/月。查看定价基准
页面与变化
关键页面
每周快照- 首页www.autosprite.io/
- 定价www.autosprite.io/pricing 快照 2026-11-03
官方博客与更新日志
近期官方文章与版本动态One Drawing, and It Starts Running: How AutoSprite Changes 2D Game Dev | AutoSprite
You drew your character. They look great. And then the wall hits: to put them in a game they need to idle, walk, run, jump, and attack, and every one of those is a dozen frames you now have to draw by hand. If you've ever shelved a game bec
The Full AutoSprite Workflow: From One Character Image to Game-Ready Animations | AutoSprite
AutoSprite turns a single character image into a full game-ready animation set. One character in, idle / walk / run / attack / custom moves out, plus assets, movesets, and cutscenes. Here's the whole workflow, end to end. The full AutoSprit
AI Sprite Sheet Generator: How to Create Game Animations in Seconds | AutoSprite
Creating sprite sheets used to mean drawing every single animation frame by hand. A basic walk cycle alone could take hours. With AI sprite sheet generators, you can go from a single character image to a full set of game-ready animations in
Introducing the AutoSprite Unity Extension | AutoSprite
If you've ever imported a spritesheet into Unity by hand — slicing frames in the Sprite Editor, creating animation clips one by one, wiring up an Animator Controller — you know it's tedious. Especially when you're iterating on AI-generated
变化
开始记录以来,定价、套餐与定位都没有变化。
设计
深灰底搭配金色按钮与衬线大标题,宽幅像素游戏场景居中呈现,叠层边框和柔光阴影强化复古游戏氛围。
首屏预览 · 点击放大
首屏讲了什么与转化路径
“Sprite to spritesheet in seconds”
顶部横向导航,居中标题下放宽幅像素场景,底部排列输入框与按钮。
首屏转化路径:居中标题加输入框 + 插画、手绘或卡通角色 → 首屏直接输入或试用 · 配合首屏直接展示真实生成作品建立信任
色板 · 点击复制
预览 AI 设计说明全文(含 :root CSS 变量与版式规则)只写风格参数,禁止复刻该产品的品牌名、标志、文案与图片
# 设计说明:复古怀旧
像素字体、旧系统窗口或 70 年代配色,靠怀旧感制造记忆点。
## 设计参数
```css
:root {
--background: #252c34;
--surface: #383f49;
--foreground: #e5e4e2;
--muted-foreground: #a8afb7;
--accent: #dca45d;
--radius: 16px;
--font-heading: "Playfair Display", ui-sans-serif, system-ui, sans-serif;
--font-body: "Inter", ui-sans-serif, system-ui, sans-serif;
}
```
色彩面积配比:背景 #252C34(约 51%) · 面板 #383F49(约 12%) · 正文 #E5E4E2(约 4%) · 次要文字 #A8AFB7(约 3%) · 强调 #DCA45D(约 30%)。背景与面板占绝大部分面积,强调色只用于主按钮与当前激活状态。
## 版式与转化结构
- 首屏版式:居中标题加输入框
- 导航结构:顶部通栏导航
- 明暗与密度:深色 · 适中
- 圆角与层级:大圆角;用阴影区分层级
- 主视觉载体:插画、手绘或卡通角色
- 转化动作:首屏直接输入或试用 · 信任背书采用首屏直接展示真实生成作品
- 标题切入点:结果与速度承诺
- 首屏组件特征:居中输入框、首屏可交互工具、插画
- 空间布局拆解:顶部横向导航,居中标题下放宽幅像素场景,底部排列输入框与按钮。
- 视觉特征总结:深灰底搭配金色按钮与衬线大标题,宽幅像素游戏场景居中呈现,叠层边框和柔光阴影强化复古游戏氛围。
## 避免
- 现代玻璃质感
- 细线极简
请按上面的设计参数与版式实现界面:颜色只用这些变量,强调色只给主要操作与当前状态。只采用这种风格,禁止复刻任何参考产品的品牌名、标志、文案与图片。
问题与证据
- Autosprite 的价格是多少?
- Free Plan: 免费; Starter Plan: $12/月; Pro Plan: 未知; Enterprise Plan: $129/月; One time credit pack: $5/一次. 观察于 2026-11-03。 当前计费条件、用量限制与税费以来源页面为准。来源
- Autosprite 的网站访问量是多少?
- Vaneform 估算 2026-10 网站访问量为 172.3K。访问量包含重复访问,付费客户数与收入需分别查看对应证据。来源
- Autosprite 是什么产品,支持哪些平台?
- Autosprite 归属「游戏开发」赛道:AutoSprite为游戏开发者提供AI游戏素材生成与精灵表导出,可制作角色动画并导出适用于游戏引擎的文件。。 支持平台包括:MCP 服务。
同分类研究对象
这些产品属于同一目录分类。选型时请进一步核对客户任务、功能与部署要求。